Byte Magazine’s “Software” Cover Re-created As a Photograph

I’ve been re-creating Robert Tinney’s Byte magazine paintings as photographs. My latest work is “Software”. There are a few interesting stories to go with this one.

Byte’s October 1980 issue had a focus on software. Mr. Tinney painted a printout entering a computer through the screen, and extending out into the sky. As I’ve done with Inside IBM, Computer Engineering, Chip Building, Number Crunching, , and CPU Architectures, I re-created Tinney’s vision as if it were real, and as if a photographer had been standing next to Tinney as he painted.

(Mr. Tinney has given me permission to sell my photos. For information, please contact me.)

My first challenge was finding a keyboard that matched Tinney’s painting. I had never seen one quite like it, and perusing through old Byte ads did not turn it up. I asked about it in a vintage computer group and someone recognized it as a Volker-Craig KB-4412. VK was a Canadian company, and they didn’t sell a lot in the US. How did Tinney end up using it as his model? I suspect VK had sent a terminal to Byte in the hopes that they would review it. Carl Helmers, the co-founder of Byte, probably grabbed a keyboard out of a storage closet and sent it to Tinney.

I wanted to find one the keyboards in real life. Surprisingly, I did. Jacob Alexander, “the keyboard king”, has a collection of over 600 keyboards. His website is http://kiibohd.com/. He used to live in Canada and he found a Volker-Craig KB-4412 in a dumpster. He was kind enough to lend it to me for the photo.

Next, there was the matter of the printout. If you look closely at Tinney’s painting, it says:

P407: Pascal407.TEXT (c) 1980 Carl T. Helmers Jr July 15, 1980
[ Pascal-407: A Unit Record Accounting System               Page 40

(Ironically, there was nothing about an accounting system, or even Pascal programming, in that issue of Byte.)

But wait… Carl Helmers??? Was that a joke by Tinney, putting Mr. Helmers’ name on the printout? Or had Helmers given Tinney a printout of a program he had written, to use as a model? I Googled around and found a newsletter devoted to UCSD Pascal. On page 8, there was this ad:

So the printout that Tinney painted was real! If I could get it, it would add great authenticity to my photo! I had to find Carl Helmers!

I managed to track him down but was quickly disappointed. He had no memory of the program. He was quite convinced he had never written any such thing.

So it was a safe bet I wasn’t going to get the source code from him.

I ended up making a printout of a BASIC game I wrote: a VT-52 version of the classic Star Trek game and photographing that.

Finally, I agonized over the image on the monitor. Ever since I saw this painting in 1980, I had assumed there was no CRT there: the monitor was a portal to an open sky. But talking to vintage computer enthusiasts, I heard that many others interpreted it as the printout entering the computer, and the sky and the printout are images displayed on the screen.

My studio set-up

So, after photographing the printout, how should I post-process it? I tried just having the unaltered photo of the printout, with an unaltered picture of a sky, but that was too high-quality an image; it looked like a portal rather than a display on a screen. I tried displaying the sky and printout on a VGA CRT, photographing that, and pasting it in. But the CRT’s shadow mask, combined with the camera’s sensor, created an unpleasant moirĂ© pattern.

So I finally settled on superimposing a shadow mask effect on the printout and sky.

Here are all my covers to date:

Inspired by Robert Tinney’s “Computer Engineering” cover for Byte magazine, July 1977.