Tag: Star Trek

Star Trek and the Evolution of a BASIC Programmer

  I re-created the classic Star Trek game for the VT52. And it demonstrated how much I’ve changed as a programmer in 42 years.

The SYM-1 Star Trek Station

With tech from the 2020s, I dragged a SYM-1 kicking and screaming into the 1980s so that it could play a game from the 1970s.

Phaser on a smartphone

A UI Parable: The Smartphone Phaser

Last night, I had a dream that I had the latest Starfleet-issue phaser – and it was integrated with my smartphone. The result was truly a nightmare.